Yusuke Tokuyoshi

Researcher at AMD Japan Ltd.

Publications


Kenta Eto* and Yusuke Tokuyoshi* (*equal contributors)
SIGGRAPH ASIA 2023 Technical Communications, Article 13 (Honorable Mention Award) (2023)

Yusuke Tokuyoshi
Proceedings of the ACM on Computer Graphics and Interactive Techniques 6, 1, Article 4 (I3D 2023, Best Paper Runner-Up Award) (2023)

Yusuke Tokuyoshi
SIGGRAPH 2022 Posters, Article 35 (2022)

Atsushi Yoshimura, Yusuke Tokuyoshi and Takahiro Harada
EGSR 2022 Industry Track, 127–131 (2022)

Shin Fujieda, Yusuke Tokuyoshi and Takahiro Harada
Eurographics 2022 Short Papers, 21–24 (2022)

Yusuke Tokuyoshi
Technical Report, No. 21-11-ecdc, Advanced Micro Devices, Inc. (2021)

Yusuke Tokuyoshi
SIGGRAPH 2021 Talks, Article 8 (2021)

Yusuke Tokuyoshi and Anton S. Kaplanyan
Journal of Computer Graphics Techniques, 10, 2, 31–58 (2021)

Tomoya Yamaguchi, Tatsuya Yatagawa, Yusuke Tokuyoshi and Shigeo Morishima
Computational Visual Media 6, 1, 29–36 (2020)

Tomoya Yamaguchi, Tatsuya Yatagawa, Yusuke Tokuyoshi and Shigeo Morishima
SIGGRAPH ASIA 2019 Technical Briefs, 87–90 (2019)

Yusuke Tokuyoshi and Takahiro Harada
ACM Transactions on Graphics 38, 4, Article 36 (SIGGRAPH 2019) (2019)

Yusuke Tokuyoshi and Anton S. Kaplanyan
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2019, 8:1–8:8 (2019)

Yusuke Tokuyoshi and Takahiro Harada
SIGGRAPH 2018 Talks, 70:1–70:2 (2018)

Yusuke Tokuyoshi and Tomohiro Mizokuchi
SIGGRAPH 2018 Posters, 34:1–34:2 (2018)

Yusuke Tokuyoshi and Takahiro Harada
Computer Graphics Forum 36, 4, 55–63 (EGSR 2017) (2017)

Yusuke Tokuyoshi
Techcical Report, SQUARE ENIX CO., LTD. (2017)

Yusuke Tokuyoshi
Computational Visual Media 2, 4, 343–355 (2016)

Yusuke Tokuyoshi
Pacific Graphics 2016 Short Papers, 13–18 (Best Short Paper Award) (2016)

Yusuke Tokuyoshi and Takahiro Harada
Journal of Computer Graphics Techniques 5, 1, 35–60 (presented at I3D 2017) (2016)


Yusuke Tokuyoshi
Computer Graphics Forum 34, 7, 89–98 (Pacific Graphics 2015) (2015)

Yusuke Tokuyoshi
Computer Graphics Forum 34, 6, 135–147 (presented at Eurographics 2016) (2015)

Yusuke Tokuyoshi
SIGGRAPH ASIA 2014 Technical Briefs, 17:1–17:4 (2014)

Yusuke Tokuyoshi
SIGGRAPH ASIA 2014 Course: GPU Compute for Graphics, 8:138-8:148 (2014)

Yusuke Tokuyoshi, Tiago da Silva and Takashi Kanai
SIGGRAPH 2014 Posters, 94:1 (2014)

Yusuke Tokuyoshi, Takashi Sekine, Tiago da Silva and Takashi Kanai
Computer Graphics Forum 32, 7, 315–324 (Pacific Graphics 2013) (2013)
slides video supplemental link


Yusuke Tokuyoshi and Shinji Ogaki
High Performance Graphics 2012 Posters (2012)

Yusuke Tokuyoshi and Takashi Sekine
AMD Fusion Developer Summit 2012 (2012)

Yusuke Tokuyoshi and Shinji Ogaki
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012, 183–190 (2012)

Yusuke Tokuyoshi, Takashi Sekine and Shinji Ogaki
SIGGRAPH ASIA 2011 Technical Sketches, 25:1–25:2 (2011)

Shinji Ogaki and Yusuke Tokuyoshi
Computer Graphics Forum 30, 4, 1337–1344 (EGSR 2011) (2011)

Shinji Ogaki, Yusuke Tokuyoshi and Sebastian Schoellhammer
SIGGRAPH ASIA 2010 Technical Sketches, 16:1–16:2 (2010)

Yusuke Tokuyoshi, Shinji Ogaki and Sebastian Schoellhammer
SIGGRAPH ASIA 2010 Posters, 47:1 (2010)

Yusuke Tokuyoshi
SIGGRAPH ASIA 2009 Posters, 37:1 (2009)

A Fast Rendering Method for a Scene with Participating Media of Anisotropic Scattering Property
Yusuke Tokuyoshi and Minoru Maruyama
Computer Graphics International 2005, 227–233 (2005)